
Introduction to Repo Game Monsters: Huntsman
Huntsman is a REPO Game Level 3 monster, holding a shotgun and using it as a cane. If he hears sounds from players or items, he will shoot at them. He patrols along a specific route each time, so you are likely to encounter him when transporting valuable items to the evacuation point. If he hits a player, it causes 100 damage and stuns them.
Huntsman Information
Danger Level | 3 |
Damage | 100 |
Abilities | Use of a ranged weapon |
Behaviors | Patrols a certain Path |
Strength Breakpoint | The huntsman requires 9 strength in order to lift him off of the ground without assistance from other players though he will get a shot off the moment you touch him so it is recommended to bait out a shot by making noise with an object then lift him while he is reloading |
Maps | Service Station, Disposal Arena, Swiftbroom Academy, McJannek Station, Headman Manor |
Survival Tips
- The Huntsman is blind. You can crouch and move near him without being noticed.
- You can throw an item onto the ground near him to lure him into shooting it.
- If you get caught, his shotgun may kill you, so be sure to run only when he hears you.
- If the Huntsman is stunned, you don’t need to follow the grab, slam, release, grab, slam pattern. You can simply grab him and repeatedly slam.
- Keep your distance and avoid running in a straight line to reduce the chance of being hit by the shotgun if he knows your position.
- The rifle shots fired by the Huntsman don’t seem to penetrate enemies. Use this to your advantage—if an enemy happens to be between you and the Huntsman, you can make a sound to lure him into shooting the enemy, potentially causing the enemy to fight back, giving you a chance to escape or obtain the sphere to earn extra money.
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